Already at that point many of my friends were pretty competitive, even though neither of us really had the means to become HeatoN even if we tried. I think this must have been early 2000s something I think?
Already at that point many of my friends were pretty competitive, even though neither of us really had the means to become HeatoN even if we tried. I think this must have been early 2000s something I think?
These days "play online" so often means "play with complete strangers you've never talked to before and most likely never will again".
Even for large popular games like Unreal Tournament you typically joined a set of favourite servers, and had the same set of "regulars" hanging around.
It's like old-school relatively small-scale forums vs. reddit or Twitter.
You can still kind-of get this experience if you try hard enough, but it's not really the default and typically nothing is geared towards it.
As an aside I miss the old days, but i also found grinding overwatch and eventually leveling up in my mid 30s (pre kids) to be incredibly enjoyable and rewarding in spite of the unmanaged toxicity. I don't have any competitive gamer friends and the match play i dislike also made it possible to experience something i think i would not otherwise have had access to.
(And Heaton is a dick, just saying.)