What is calculation anyway we may ask. Isn't it just term-rewriting?
Pi is just a description used for calculating perfectly/near-perfect spheres. A sphere is nature's building block, since every point on it's surface is the same distance from the centre.
Does it? In what sense the result is "correct"? It's not because it's perfectly regular, or unique, or predictable, or reproducible. So what's "correct" about it?
Completely out of my depth here, but maybe there is a difference between evolution of a physical system and useful computation: and maybe there's much less useful computation that can be extracted from a physical system than the entire amount of computation that would be theoretically needed to simulate it exactly. Maybe you can construct physical systems that perform vast, but measurable, amounts of computation, but you can extract only a fixed max amount of useful information from them?
And then you have this strange phenomenon: you build controlled systems that perform an enormous amount of deterministic, measurable computation, but you can't make them do any useful work...
From the same school of thought, to simulate the path of a single particle seems it should require a device comprised of more than a single particle. Therefore, if the universe is a simulation, the simulator must have more than the number of particles in the universe.
In the tautological sense.
Is it really?
There's only ~500,000 grains of sand in an egg timer.
I don't know anything here, but this seems like something that shouldn't be impossible.
So I'm curious. Why is this impossible?
What am I missing?
So while we can - for something as simple and regular as an eggtimer - come up with some workable approximations, the approximation would surely fall short when it comes to the detail (an analytical solution for the path of every single grain).
Now it's obvious to me that you would have to simulate exactly what the universe is doing down to the smallest level to get a perfect simulation.
Thanks.
Is it really impossible to get a very close approximation without simulating down to the atomic level, though?
Every approximation will by definition deviate from what really happens - I suppose that's why we talk of "working approximations", i.e. they work well enough for a given purpose. So it probably comes down to what the approximation is being used for.
There is the idea that we are all living in a simulation; if so maybe if we look closely enough at the detail all the way from the universe to atoms then we'll start to see some fuzziness (well, of course there's quantum physics....).
This is the basis for example Monte Carlo simulation, it simulates real world with random numbers it generates.