I've always felt that Scala the language was always pretty nice, but Scala the ecosystem/tooling was moderately painful to work with. It was getting better over time, but they lost all the momentum they had.
I've always felt that Scala the language was always pretty nice, but Scala the ecosystem/tooling was moderately painful to work with. It was getting better over time, but they lost all the momentum they had.
https://docs.scala-lang.org/overviews/core/binary-compatibil...
For Scala 3, the minor version is the second number in a version, e.g., 2 in v3.2.1. The third number is the patch version. The major version is always 3.
Scala 3 guarantees both backward and forward compatibility across patch releases within a single minor release (enforcing forward binary compatibility is helpful to maintain source compatibility). In particular, this applies within an entire Long-Term-Support (LTS) series such as Scala 3.3.x.
Scala 3 also guarantees backward compatibility across minor releases in the entire 3.x series, but not forward compatibility. This means that libraries compiled with any Scala 3.x version can be used in projects compiled with any Scala 3.y version with y >= x.
In addition, Scala 3.x provides backward binary compatibility with respect to Scala 2.13.y. Libraries compiled with Scala 2.13.y can be used in projects using Scala 3.x. This policy does not apply to experimental Scala 2 features, which notably includes macros.
GPL code doesn't change the license of your code. It only prevents you from using GPL code from your code.
And given how fragile/unreproducible it is you almost never want to modify lines in a dependency. In python I'd make a wrapper or monkey patch it instead of modifying the dependency(Or if you need to actually for the library and add it to the dependenies). Unless it was blocking a one of task that I needed done right away.
I know that I can step into a source package with the debugger, but editing that source and rebuilding doesn’t compile the change into my build does it? The last step of debugging is fixing the code, its much more convenient to first try this in the same project where you encountered it.