I think the main problem is that measuring a lot of these things is incredibly hard. The post mentioned laptops and build time and it reminded me of a blog post[1] trying to figure out if it's worth upgrading to m3 macbooks. I encorage you to read the post yourself, but my impression is that the whole project was a huge waste of time. I suspect most attempts to measure impact will end this way. I also think a lot of the recomendations on fighting frupidity are seriously flawd. For example letting developers decide isn't any garentee that you've made the right choice, but it is a garentee that you've made an expensive one. Unless the developers are basically paying for their own tools like in a startup, this is definetly a way to piss away a companiese funds on developers that are more concerend with their own career than the profitibility of the company.