This is true, but also mostly irrelevant. People will cross that bridge if it's worth it, potentially in waves until general acceptance.
Headphones had to cross that barrier, and it's not uncommon now to have people walking around all day with an earplug in their ear. Watches back in the days, and smart watches now have gone the same path. Norms will change.
The real question is whether the VR headset provide something worth it, and the answer for now is mostly "nah", games and niche occupations being the only real beneficiaries.
We're still waiting for somethings that has the versatility and pragmatism of the Quest and a yet better harder specs than the AVP. Basically a retina MacBook moment. When we get there I think there will be a lot more potential, and we'll accept the VR goggles as workhorses where the bulk has a purpose, vs the "normal" glasses which can be lighter and do a lot less (what we already have with the Ray-Bans)
The OS won't probably also matter that much when we get cross platform apps as we've seen in the mobile and ganing world.