And we are speaking about trafeoff the default number of arenas in glibc malloc is 8 times CPU which is a terrible tradeoff - on many workloads it cause heap fragmentation and memory usage (RSS) many times higher than allocated memory size, that's why it is common to find advice to set MALLOC_ARENA_MAX to 1 or 2. But probably such high number of areans allows glib to look less bad on synthetic benchmakrs.
Jemalloc, tcmalloc, mimalloc all were created with focus on multi-threaded applications from the beginning and while they don't work better than glibc malloc for single threaded application they don't work worse for this use case either. Probably the main disadvantage of using je/tc/mi mallocs for a single threaded app is large code size.