Or, more generally, address all the issues raised in [1]. You're saying that comptime can fully replicate all the features that a proper generics system has, which is plainly false.
Or, more generally, address all the issues raised in [1]. You're saying that comptime can fully replicate all the features that a proper generics system has, which is plainly false.
Now, I'm not saying that Zig's choices always dominate and that all languages would be better off with its approach; far from it. I am saying that it introduces a novel tradeoff that is especially compelling in cases where not only generics but also macros, conditional compilation, and constexprs are otherwise required. In a language like Java these extra features are not required, and so Zig-style comptime would not simplify the language nearly as much.
But even in cases where all these features are needed, I don't think everyone would take Zig's choices over C++'s or Rust's, or vice-versa. To those, like me, for whom language complexity is the biggest problem with C++ or Ada (I used Ada in the nineties), Zig is a revolutionary step forward. I don't think any low-level language has ever been this simple while also being this expressive.
That wasn't my argument.
> After all, you don't extend Rust the same courtesy
Given that my aesthetic issue with Rust is that it has too many complicated features, I don't see how that courtesy could be extended. There is, indeed, an asymmetry between adding features and removing them, but the aesthetic "points" I'm awarding Zig is not due to features it could add but due to features it hasn't while they've not yet been shown to be critical.
I think it's fairly obvious that any feature in any language was added to add some positive value. But every feature also has a negative value, as it makes the language more complicated, which in aggregate may mean fewer programs would be written in it. The challenge is balancing the value of features with their complexity. Even those who prefer Rust's aesthetics to Zig would admit that Zig's novel approach to power/simplicity balance is something we have not seen in programming language design in many years.
I disagree. Minimalism in systems language design has been done over and over: see Go for the most recent example. Comptime is something that C++ was already doing in the form of constexpr since 2011 and a space that D had explored for over a decade before Zig came around in the form of "static if" and so forth (in addition to lots of academic work, of course). Stripping out template metaprogramming in favor of leaning heavily on compile-time function evaluation isn't novel either. I think you find the set of features that Zig has to be personally appealing, which is fine. But the argument that it's anything novel is weak, except in the trivial sense that every language is novel because it includes some features and leaves others out (but if every language is novel, then the word "novel" has no meaning).
From my vantage point, Zig is essentially a skin on a subset of C++, one that is in practice less safe than C++ because of the relative immaturity of tooling.
Minimalism is also, of course, not a new idea, but unlike in Go, I wouldn't say minimalism is Zig's point. Expressive low-level languages have always been much more complex than similarly expressive high-level ones, something that many of us have seen as their primary problem, and Zig is the first one that isn't. In other words, the point isn't minimalism as a design aesthetic (I would say that explicitness is a design aesthetic of Zig's much more than minimalism) but rather reducing the complexity that some have seen as the biggest issue with expressive low-level languages.
What was so impressive to me is that we've always known how macros can add almost infinite expressivity to languages that could be considered minimalistic, but they carry their own set of severe complexity issues. Zig showed how comptime can be used to offer much of the power of macros with almost none of their cost. That, too, is revolutionary even without considering the low-level domain specifically (although high-level languages have other options).
Finally, if you want to talk about "safety in practice", considering more than just the language, I don't think we can know without empirical study, but the same claim could be made about Rust. Both Zig the language and Rust the language are safer than either C or C++ (the languages), and Rust the language is safer than Zig the language. But as to their relative safety (or correctness) "in practice" either now or in the future, only time and empirical study will tell. Clearly, languages that offer more soundness, like Idris or ATS, don't always work so well in practice. So I admit I don't know at this time whether Zig (the gestalt) offers more or less correctness in practice than C++ or which of Zig or Rust offers more correctness in practice, but neither do you.
Give it a rest please. Given your association with Rust, endlessly attacking competing languages is not a good look, regardless of whether your points are technically correct or not.
Also all the ones I mentioned, supported binary libraries, which apparently is not something the Zig folks are too keen in supporting, other than C like ABI.
For me any systems language that doesn't support binary library distribution isn't that relevant to me, and yes that is also something that I regularly complain about in Rust, and not only me. Microsoft has a talk on their Rust's adoption where this is mentioned as a problem, only relieved thanks to ubiquity of COM as mechanism to delivery binary libraries on Windows.
I think pcwalton's "generics" vs. "templates" distinction mostly boils down to parametric typechecking, which Zig's design just can't do. (Can it?)
Although, I vaguely remember some example showing that even Rust in some cases allows a type definition X<T> even when there exists a T such that X<T> would fail to typecheck.
2. if you want to restrict the use of a function to comptime (why you would want to is beyond me) it is possible to do with @inComptime builtin.
the only tricky bit is that your function could try to call a function inaccessible to you because it's transitively restricted and you'd have a hard time noticing that from the code but it's not possible for that code to be compiled (barring errors by the zig team) so its more of an annoyance than a problem.