Anyway, none of that invalidates the broader point, and the effects would be comparatively tiny even if present. Just found it interesting to consider.
Anyway, none of that invalidates the broader point, and the effects would be comparatively tiny even if present. Just found it interesting to consider.
Given that a 'zeroed in' sight will account for the drop and so points the barrel up slightly, some of the energy in a shot goes to lifting it "up" before it starts falling down. You might think that would make it take longer, but it's small. The sin of 0.5 degrees is only .00873 so less than 1% of "heading up" before heading down. The more 'up' you point it, the bigger the difference. But as the author points out, the impact of various factors varies. Dad was happy he could put three rounds from his 30-06 into a 3" target circle at 200 yds.
[0] This is a pretty accurate representation: https://s-media-cache-ak0.pinimg.com/originals/40/f3/05/40f3...
https://militaryrealism.blog/wp-content/uploads/2025/03/figu...
The shooter aims with the sight, so if the target is level with the shooter's eye, the sights are level and the barrel is pointed (ever so slightly) up.
This means you are basically correct, in that the boreline is always pointed higher than where the bullet actually is (setting aside any lift the bullet generates, but that is a lot of detail to get into). However, the bullet does often move upwards relative to the ground (for some distance) since people are often aiming almost level to the ground. So in that sense, the trajectories are not "all drop". That is why I think you are being downvoted.
There's not really any mechanism for lift though, the bullet is not an airfoil and is traveling directly into the airflow so there's not going to be any lifting body effects either while it's in stable flight and after that it's tumbling so there might be some then but it will be chaotic and inconsistent and you're just as likely to have it pushed down if the tail is up.
That's just a 2d slice/projection of the air density, the shock wave you see is actually conical and symmetric around the whole bullet it's just not possible to capture with schlieren photography.
As far as I know the pressure above and below are basically identical the bullets are symmetric and until they're well subsonic (the transition between super and sub sonic is a lot of what defines the effective accurate range of a round because the transition is chaotic so it's hard to predict and account for it's path after transitioning) they're traveling so fast forward there's effectively no angle of attack to generate a differential on either side of the bullet. If it does generate a negligible amount of lift it's completely dominated by the force of gravity pulling it down.
I don't think the effect would generate lift per se, assuming a horizontally fired bullet (since, again, it's symmetrical). What it does seem to me though is that it would effectively increase the density of air local to the bullet (in all directions except for behind), and so it would essentially be falling through denser air than it would be if just dropped from stationary. That would result in a small but non-zero increase in the time taken to fall the same distance.
Again though, that's just what intuition tells me; I certainly haven't tried to model it or anything.
Air is already quite dense at sea level equivalent to ~194 dB sound pressure so the sonic boom pictured which is 130-160 dB is not a significant increase in the density/pressure of the air.
Within a couple hundred yards within the capabilities of normal riflemen, basically yes. In real life though, there are tons of effects. E.g., there's a minor lift/drop in a crosswind because of the pressure differential from the bullet's rotation. E.g., when you have a gun properly sighted in and shoot at a horizontal target, the barrel will be tilted up slightly, the bullet will be tilted up slightly, the rotation will mostly preserve that upward orientation (like a gyroscope), and you'll have a lower descent rate than you might expect for roughly the same reason an airfoil does (and shooting upward or downward can amplify or have the opposite effect). Beyond a few hundred yards, all kinds of things matter.
Although considerable basic research is funded by the DoD, and considerable open-source has been generated by them, and of course the DoD has done a tremendous amount of research on ballistics, I suppose it makes sense that they have not actively encouraged the publication of an open-source artillery targeting program.