This is the biggest reason I push for C#/.NET in "serious business" where concerns like auditing and compliance are non-negotiable aspects of the software engineering process. Virtually all of the batteries are included already.
For example, which 3rd party vendors we use to build products is something that customers in sectors like banking care deeply about. No one is going to install your SaaS product inside their sacred walled garden if it depends on parties they don't already trust or can't easily vet themselves. Microsoft is a party that virtually everyone can get on board with in these contexts. No one has to jump through a bunch of hoops to explain why the bank should trust System or Microsoft namespaces. Having ~everything you need already included makes it an obvious choice if you are serious about approaching highly sensitive customers.
Log4shell was a good example of a relative strength of .NET in this area. If a comparable bug had happened in .NET's standard logging tooling, we likely would have seen all of the first-party .NET framework patched fairly shortly after, in a single coordinated release that we could upgrade to with minimal fuss. Meanwhile, at my current job we've still got standing exceptions allowing vulnerable version of log4j in certain services because they depend on some package that still has a hard dependency on a vulnerable version, which they in turn say they can't fix yet because they're waiting on one of their transitive dependencies to fix it, and so on. We can (and do) run periodic audits to confirm that the vulnerable parts of log4j aren't being used, but being able to put the whole thing in the past within a week or two would be vastly preferable to still having to actively worry about it 5 years later.
The relative conciseness of C# code that the parent poster mentioned was also a factor. Just shooting from the hip, I'd guess that I can get the same job done in about 2/3 as much code when I'm using C# instead of Java. Assuming that's accurate, that means that with Java we'd have had 50% more code to certify, 50% more code to maintain, 50% more code to re-certify as part of maintenance...
Five years has nothing to do with Java. It means nobody cares about security in the first place. Outsourcing such a trivial security problem to Microsoft is just another nail in the coffin. "I have no capacity to develop secure software, better make myself dependent on someone who can".
What I'm trying to point out is that I've never known this kind of security vulnerability to be quite such a hassle to eradicate when working on the .NET stack. Because the "batteries included" nature of .NET just makes it easier. On Java the supply chain tends to be more unwieldy. Which seems to engender both increased maintenance hassle and a greater tendency toward normalization of deviance. Perhaps as a way to try to sand the sharp corners off of the maintenance hassle.
I agree.
We had been doing interop with a Java process from C# to access some document processing functionality during the log4j incident. The library we were using depended on log4j and had a clear resolution at the time, but there was a big perception problem in our client base (i.e., non-technical people that we must suffer in order to continue doing business).
Our solution to the resulting paranoia was to remove Java from our stack altogether. It was a big pain in the ass to find an alternative, but it was definitely worth it from a customer service perspective. Our clients were very happy with this approach and it saved us from a lot of messy meetings that other vendors were sucked into.
> The maturity and vast amount of stable historical data for C# and the Unity API mean that tools like Gemini consistently provide highly relevant guidance.
This is also a highly underrated aspect of C# in that its surface area has largely remained stable from v1 (few breaking changes (though there are some valid complaints that surface from this with regards to keyword bloat!)). So the historical volume of extremely well-written documentation is a boon for LLMs. While you may get out-dated patterns (e.g. not using latest language features for terseness), you will not likely get non-working code because of the large and stable set of first party dependencies (whereas outdated 3rd party dependencies in Node often leads to breaking incompatibilities with the latest packages on NPM). > It was also a huge boost to his confidence and contributed to a new feeling of momentum. I should point out that Blake had never written C# before.
Often overlooked with C# is its killer feature: productivity. Yes, when you get a "batteries included" framework and those "batteries" are quite good, you can be productive. Having a centralized repository for first party documentation is also a huge boon for productivity. When you have an extremely broad, well-written, well-organized standard library and first party libraries, it's very easy to ramp up productivity versus finding different 3rd party packages to fill gaps. Entity Framework, for example, feels miles better to me than Prisma, TypeORM, Drizzle, or any option on Node.js. Having first party rate limiting libraries OOB for web APIs is great for productivity. Same for having first party OpenAPI schema generators.Less time wasted sifting through half-baked solutions.
> Code size shrank substantially, massively improving maintainability. As far as I can tell, most of this savings was just in the elimination of ECS boilerplate.
C# has three "super powers" to reduce code bloat which is its really rich runtime reflection, first-class expression trees, and Roslyn source generators to generate code on the fly. Used correctly, this can remove a lot of boilerplate and "templatey" code.---
I make the case that many teams that outgrow JS/TS on Node.js should look to C# because of its congruence to TS[0] before Go, Java, Kotlin, and certainly not Rust.
C# and .net are one of the most mature platform for development of all kind. It's just that online, it carries some sort of anti Microsoft stigma...
But a lot of AA or indie games are written in C# and they do fine. It's not just C++ or Rust in that industry.
People tend to be influenced by opinions online but often the real world is completely different. Been using C# for a decade now and it's one of the most productive language I have ever used, easy to set up, powerful toolchains... and yes a lot of closed source libs in the .net ecosystem but the open source community is large too by now.
> People tend to be influenced by opinions online but often the real world is completely different.
Unfortunately, my experience has been that C#'s lack of popularity online translates into a lot of misunderstandings about the language and thus many teams simply do not consider it.Some folks still think it's Windows-only. Some folks think you need to use Visual Studio. Some think it's too hard to learn. Lots of misconceptions lead to teams overlooking it for more "hyped" languages like Rust and Go.
I think there may also be some misunderstandings regarding the purchase models around these tools. Visual Studio 2022 Professional is possible to outright purchase for $500 [0] and use perpetually. You do NOT need a subscription. I've got a license key printed on paper that I can use to activate my copy each time.
Imagine a plumber or electrician spending time worrying about the ideological consequences of purchasing critical tools that cost a few hundred dollars.
[0] https://www.microsoft.com/en-us/d/visual-studio-professional...
> Imagine a plumber or electrician spending time worrying about the ideological consequences of purchasing critical tools that cost a few hundred dollars.
That's just the way it is, especially with startups whom I think would benefit the most from C# because -- believe it or not -- I actually think that most startups would be able to move faster with C# on the backend than TypeScript.How's the LSP support nowadays? I remember reading a lot of complaints about how badly done the LSP is compared to Visual Studio.
I started using Visual Studio Code exclusively around 2020 for C# work and it's been great. Lightweight and fast. I did try Rider and 100% it is better if you are open to paying for a license and if you need more powerful refactoring, but I find VSC to be perfectly usable and I prefer its "lighter" feel.
The Master said, “I consider my not being present at the sacrifice, as if I did not sacrifice.”
The Analects (Confucius, 551-479 BCE), translated by James Legge (1815-1897)
If you feel like replying with ART, there are plenty of .java files in AOSP.
Why would you use Java 8?
One negative aspect is that if you haven't kept up, that terseness can be a bit of a brick wall. Many of the newer features, especially things where the .Net framework just takes over and solves your problem for you in a "convention over configuration" kinda way, are extremely terse. Modern C# can have a bit of a learning curve.
C# is an underrate language for sure and once you get going it is an absolute joy to work in. The .Net platform also gives you all the cross-platform and ease of deployment features of languages like Go. Ignoring C#/.Net because it's Microsoft is a bit of a mistake.
My understanding (not having used it much, precisely because of this) is that AOT is still quite lacking; not very performant and not so seamless when it comes to cross-platform targeting. Do you know if things have gotten better recently?
I think fhat Microsoft had dropped the old .NET platform (CLR and so on) sooner and really nailed the AOT experience, they may have had a chance at competing with Go and even Rust and C++ for some things, but I suspect that ship has sailed, as it has for languages like D and Nim.
I mean, you could also write how we went from C# code 1mil code of our mostly custom engine to 10k in Unreal C++.