More or less (disclaimer: I haven't actually played those games so I'm going by reputation). The big difference is that the dodge/parry mechanic in Clair Obscur can be punishing. There have been cases where a boss would one-shot characters if I don't get a dodge off, which is very frustrating - I don't play Souls games for a reason, and I don't want that level of fuck you difficulty. But mostly, it is at the level where you will need to spend more time healing if you take hits, but you can muddle through.