People gonna people. Journalists gonna journalist.
People gonna people. Journalists gonna journalist.
We've had the same decision, with the same outcome, for a lot of other technologies too.
The journalist point is around the tone used. It's not so much "a few vulnerable people have, sadly, been caught by yet another new technology" as more "this evil new thing is hurting people".
That being said I agree with your point - many hours of braindrain recreation every day is worth noting (although not very different than the stats for tv viewing in older generations). I wonder if the forever online folks are also watching lots of tv or if it is more of a wash.
Someone spending 6 or so hours a day video gaming in 2025 isn't seen as bad. Tons of people in 2025 lack community/social interaction because of video games. I don't think anyone would argue this isn't true today.
Someone doing that in the mid-90s was seen as different. It was odd.
And now people remember that time with fondness and even nostalgia. "Back then we played PROPER games! Good old Blizzard" and all that. So, yeah. People will remember ChatGPT and TikTok with nostalgia, if we will survive.
And the reasons are the same: some people are vulnerable to compulsive, addictive, harmful, behaviour. Most people can cope with The Internet, some people can't. Most people can cope with LLMs, some people can't. Most people can cope with TV, or paperback fiction, or mobile phones, or computer games (to pick some other topics for similar articles), some people can't.