Don’t get me wrong: it’s progress. But it’s far from a panacea.
Don’t get me wrong: it’s progress. But it’s far from a panacea.
I don't have insider information about how often Steam gets hit with fraud alleged chargebacks, but I can't imagine it's a significant percentage.
> Don’t get me wrong: it’s progress. But it’s far from a panacea.
Progress in this day and age is great. Progress right now is at least 2 orders of magnitude better than patiently waiting for a panacea.
It doesn't.
The key point here is ”good faith”.
I don’t want to disadvantage their business or make them absorb fraud costs, but I want all excuses off the table.
OTOH Visa and MasterCard testified in front of Congress a couple of months ago that they have >50% profit margins which indicates to me that there is a regulatory failure in antitrust here.
it just means that they could be forced to defend those decisions in court, which is good and exactly the sort of thing that courts are supposed to decide.
I get the feeling many companies would find it easier to allow payment processors to censor something if the product isn't earning them much anyway.
"That's one of our least popular items we sell so honestly we don't really care..."
Which is within the right for the reseller to decide, but it does nothing for protecting access to a product that's otherwise only available on a select few digital storefronts.
Then it becomes an issue for the game studio, who may not have the funding to fight a case to remain available. And then you have a situation where the game studio has become a victim of a payment processor's conspiracy theory that they're tied to fraud.