I’ve always loved behind the scenes for sci-fi set designs and ship building. Kit bashing, repurposing junk yard items, painted container lid wall plating, etc. always forced me to look and think differently about everyday items. I can’t help but lament the loss of the constraint-drive emergent soul/feel of these “worlds” as CGI backgrounds and/or movie budgets applied to TV series set design (e.g. ST:SNW, ST:PIC, etc). With that said, Andor did show how high budget physical set designs can significantly contribute to world building.