1. The use of garbage collection. If you accept GC there are many other languages you can use. If you don't want GC the only realistic option was C++. Rust doesn't rely on GC.
IIRC GC in D is optional in some way, but the story always felt murky to me and that always felt like a way of weaseling out of that problem - like if I actually started writing D I'd find all the libraries needed GC anyway.
2. The awkward standard library schism.
3. Small community compared to C++. I think it probably just didn't offer enough to overcome this, whereas Rust did. Rust also had the help of backing from a large organisation.
I don't recall anyone ever mentioning its improved safety. I had a look on Algolia back through HN and most praise is about metaprogramming or it being generally more modern and sane than C++. I couldn't find a single mention of anything to do with safety or anything on your list.
Whereas Rust shouts safety from the rooftops. Arguably too much!