I wonder how much Rust's default to statically link almost everything helped here? That should make deployment of uv even easier?
It currently includes two executables, but having it contain two executables and a bunch of .so libraries would be a fairly trivial change. It only gets messy when you want it to make use of system-provided versions of the libraries, rather than simply vendoring them all yourself.
There is not so much difference between shipping a statically linked binary, and a dynamically linked binary that brings its own shared object files.
But if they are equivalent, static linking has the benefit of simplicity: Why create and ship N files that load each other in fancy ways, when you can do 1 that doesn't have this complexity?