Things like not leaving a piece hanging undefended, not falling into one move tactical traps (forks/pins etc.), and learning how to check mate.
You can achieve all of that by playing slower games, and doing some puzzles.
I was being (slightly) flippant. As in any other discipline you do need to actually learn some things: tactics practice, basic endgames, basic opening principles.
But that's different from opening theory and what people usually mean by memorization. It is almost all pattern recognition and rules of thumb, and all the opening theory memorization in the world won't help you if you dont understand the ideas behind them. All the top players are extremely sharp tacticians long before they do any memorization.