Awesome. I wonder how this would work with a 386+ targeted MS-DOS executable from FreeBASIC, which supports binding to SDL.
I'm very surprised to see SDL3 re-gain DOS support, since they've aggressively dropped support for almost every port/OS they had in the SDL 1.2 days.
From the wikipedia entry [1] for OHRRPGCE
> It runs at an 8-bit color depth, by default creates games that run at a 320 × 200 resolution.
It's funny but I bet anyone else in here who also grew up with the QBASIC interpreter as a kid instantly thinks SCREEN 13 when they read something like this.
[1] - https://en.wikipedia.org/wiki/Official_Hamster_Republic_Role...