I don't think they're trying to funnel users to MonoDevelop, I think they're using it because the iOS SDK is for Mac.
Take a look at Mono for Android, for example. It uses a VS plugin instead of MonoDevelop.
Take a look at Mono for Android, for example. It uses a VS plugin instead of MonoDevelop.
It's got a couple of irritating issues (the plugin support is rubbish even now, and it's ridiculously complicated to roll your own), but its just so fast.
My morning at work is: git pull, go get coffee while VS spazzes out for 5 minutes and resharper reindexes everything.
Older machine? Overactive anti-virus or something causing file I/O pain?
I'd pay for MonoTouch like-right-now, even though the project I really want it for isn't near ready for it, if I could write in VS, press a button, and have it build and deploy on my Mac.