Pure, FAUST, Julia, Clay are all very promising and I didn't know about Open Shading Language or Portable OpenCL.
[1] http://code.google.com/p/pure-lang/
Pure, FAUST, Julia, Clay are all very promising and I didn't know about Open Shading Language or Portable OpenCL.
[1] http://code.google.com/p/pure-lang/
In a nutshell, it brings nVidia's SPMD programming model to normal SIMD-capable processors. Any CUDA code out there is almost trivial to convert.
http://www.haskell.org/ghc/docs/7.6.1/html/users_guide/code-...
"[The LLVM backend] is an alternative backend that uses the LLVM compiler to produce executable code. It generally produces code as with performance as good as the native code generator but for some cases can produce much faster code. This is especially true for numeric, array heavy code using packages like vector. The penalty is a significant increase in compilation times."