Everyone is pushing for the rights of keeping the game alive after support ends, but in the move to digital I'm much more concerned with the loss of second hand markets.
Historically, my concern hasn't been running a 2005 game in 2025. Emulation tends to find ways. My concern is that this generation I was able to game at about 10 bucks per game (buying for 30 selling for 20 after I'm done, roughly) and the next generation is shaping at 100/game. That's a 10x increase in practice for the hobby.