Not sure what you mean by modern C++ code.
But Rust's type system an borrow checker are not something you want to go without in Rust, while in C++ many codebases prevent the use of some features to reduce compile time right?
But Rust's type system an borrow checker are not something you want to go without in Rust, while in C++ many codebases prevent the use of some features to reduce compile time right?
“Traditional” C++ looks a lot more like Java, and often like C.
Much of the compile time of both Rust and C++ comes from monomorphization and linking, both of which do a lot of work to support the zero-cost high-level abstractions favored by both languages.
> Rust’s type system and borrow checker are not significant reasons for its compile times
But isn't "hard" monomorphization a property of more complex type systems (generics, type variables, etc.)?