The article hits the nail in the head. This is also the reason why making games for classic consoles/computers was so enticing. You could not just use any image: it had to be pixel art with tile and palette restrictions, and there was joy in getting more juice out of the same machine. And the same happened with music, RAM, CPU, etc.
And that same joy is the reason why today people (myself included) have created fantasy consoles to make games enforcing similar restrictions.