Interesting post-mortem:
https://www.gamedeveloper.com/design/postmortem-the-singular...
I could have sworn I remembered a talk on this but I couldn’t find anything so might be misremembering.
https://www.gamedeveloper.com/design/postmortem-the-singular...
I could have sworn I remembered a talk on this but I couldn’t find anything so might be misremembering.
Words every game designer should read, even more true today than back then.