Beyond that it's a fantastically easy way to get started writing a game.
Beyond that it's a fantastically easy way to get started writing a game.
Though I would assume most library authors are not necessarily attempting to be offensive, not the greatest culture to construct around your toolset regardless.
Also males such as myself that are just tired of peurile humour when they witness the darker side of their peers so frequently?
http://www.giantbomb.com/news/eight-women-eight-responses-an...
among other examples - what counts as acceptable behavior in the gaming community is a pretty hot topic right now. there is a strong argument to be made that anything that isn't acceptable in the business community should be discouraged in gaming.
'HardonCollider' collision system, 'Lube' networking library etc, I can hardly see anyone being offended unless they _really_ want to be.
Apart from that I fully agree, despite doing lots of coding in Python, I, just like the author find löve a better choice than pygame for quickly developing/prototyping games, YMMV and all that.
Like, by itself, not a gamebreaker or anything (for me that would be a weakly typed language--though I've encouraged my little brother to play with Moai, another Lua environment, in the past), but given the choice I'd probably go with tools with a culture that encourages a bit better judgment.
And look where I am now, happily employed software developer with >=1000 karma.
So I wouldn't worry too much.