On Linux there are "process freezers" that work pretty well for simple applications. I wonder if Windows has anything like that...?
Can you list some of those? I've always wanted to implement a "Save State" driver for Windows, but since I use Linux now, it's nice to know such things already exist.
Then you still have to hope that the program doesn't have any minor resource leaks that become big leaks when the process has run for a hundred hours...
Is the game really that good?
Knowing Reddit, and knowing gamers, at this point this is mostly a big "fuck you" exercise towards EA.
I've been fucking off EA for decades by not buying their games and going outside instead. It's great, I can strongly recommend it.
It doesn't totally fix the traffic pathfinding problems though.