I've updated my comment above to say "and" instead of "or" as you're quite correct.
From the timeline of events (surviving initial onslaught, then falling over) I'd assumed that was a large part of the problem, people sitting on a live-updating map.
From the timeline of events (surviving initial onslaught, then falling over) I'd assumed that was a large part of the problem, people sitting on a live-updating map.
No comments yet.