I haven't used Unreal but I have shipped AAA games. To those who have used Unreal 4 is this really something an indie would want to use?
My impression is Unreal is designed to make giant games, not small ones. True?
My impression is Unreal is not nearly as iterative as Unity which lets you change code as it's running. True?
Also Unity targets more platforms?
Of course it's great the Unreal is accessible. Appearently Crytek now has an even better deal. But, I just wonder is Unreal really suited to indie development and quick prototyping or is it more designed for large teams who don't care as much about iteration time and expect to spend way more time getting started
Since I haven't used Unreal I have no idea. Please enlighten me