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Comment by throwaway1979 | Hacker News Reader
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throwaway1979
·
Nice. What framework are you using?
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phaser
·
We created the game using Unity3d. In order to generate levels we used a combination of random "chunks" and perlin noise (very good for generating the 'paths' across the trees)
robok3000
·
Very very nice!
Reply on news.ycombinator.com