Nice work! Was Hariton Pushwagner a concious inspiration, or is it just coincindentally similar?
As for myself, I was drawing inspiration from (other than pybus) PS1 era games and artists like David O'Reilly, John Karel, Eran Hilleli and brianbrianbrianbrian.com basically everyone who embraces the low poly (we had a strict budget for how many triangles the gear VR's Note 4 could handle) Thanks!