Also, "famous" or "famo.us" is a BAD name. Sorry, but you can't google for help or tutorials. Google for "famous websites" or "famous tutorials", see what you get. :-/
slow going.
Also, "famous" or "famo.us" is a BAD name. Sorry, but you can't google for help or tutorials. Google for "famous websites" or "famous tutorials", see what you get. :-/
slow going.
0.3 was doing a lot of unnecessary matrix multiplications on a frame by frame basis. It also produced a lot of garbage, resulting into a frame drop every time the GC ran.
Famous Engine produces basically no garbage at all. It has an event based system for updating transforms.
I apologize for your bad experience with "old" famous, but please keep in mind that we started from scratch.
(For disclosure I am an employee of famous)
Now its popping up again. Time to take it for another run. The problem in the past was a small/inactive/detached community imo, if there was an active community behind it, it would be amazing.
Also, the famo.us devs seem to expect a lot of community stuff to be happening in or around their offices, which is unfair to us overseas guys who can't go to a famo.us demo day in their office.
Maybe they should change the name to Famo Engine.