Can we please not restrict APIs to https only ? My game system requires http because it serves pages from your home computer/console to your phone's browser on the local network
Either that or please suggest a viable workaround
Either that or please suggest a viable workaround
There's also the option of my phone connecting to my home pc while it uses 4G (while the PC uses the land connection).
But yeah, "SSL-only" kinda breaks the end-to-end principle since we have no mechanism to assign SSL certs to endpoints on demand. So it seems flawed on a conceptual level.
https://pfigue.github.io/blog/2013/12/06/configuring-dnsmasq... (but without --server)
and this
https://stackoverflow.com/questions/28204678/dns-service-to-... (specifically, the "synth-domain" parameter, maybe limiting it to LAN ip addresses)
I haven't tried it.
All of this, of course, only if there are some desired HTTPS-only features in the browser.