Some very slow MVA monitors lag as much as full frame behind input, so in extreme cases you could get equal delay on your laptop.
Some very slow MVA monitors lag as much as full frame behind input, so in extreme cases you could get equal delay on your laptop.
I'm not sure how much latency OSX or Chrome adds (at least a frame more than Firefox[4]); Mobile Safari seems to be a bit faster, as evident in the video. I don't have a second Windows machine for comparison.
Edit: When connecting on the same machine, latency is 2 frames (33ms) exactly[5].
[1] http://phoboslab.org/files/jsmpeg/jsmpeg-vnc-latency.mp4
[2] http://phoboslab.org/files/jsmpeg/jsmpeg-vnc-latency.jpg
[3] http://www.anandtech.com/show/2922/4
[4] http://phoboslab.org/log/2012/06/measuring-input-lag-in-brow...
Tell me about it, I've been trying to gather info about a solution where I can record with a camera, probably 1080p (via ethernet or via hdmi to capture card) and use the frame information as inputs in a simulation with a latency around 20 ms and am unable to get hard data on the actual latencies. Nobody cares about input lag because practically no one records as a real time input.
Incidentally, if anyone knows or has experienced with a similar setup I'd be forever grateful.
Another thought that occurs to me is that people who work with music equipment (especially usb synths and such) care about latency a lot. It maybe worthwhile to hook into that scene and see what kind of insights can be gleaned. Here's a link to get you started: http://www.mathworks.com/help/dsp/examples/measuring-audio-l... Looks like they're basically using a feedback model as well.
My problem is that, from what I've seen so far, camera/capture card retailers sometimes don't and there doesn't seem to be a particular standard for those who do.
Thanks for the link. It's quite interesting.