1,751 karma · joined May 1, 2020
The reason for this is stability. Congress, businesses, international allies, and most US citizens typically don't want things to dramatically change every new presidential administration. And the primary way to ensure that stability is to make it so the same people are working in various government offices from administration to administration. And I think people are quickly learning why that stability is desirable, as the current administration attempts to dismantle it with no consideration for the consequences.
Grim Fandango is probably even better now, since you can easily look up solutions to some of the more frustrating puzzles. The remastered version is also very good, changing just enough to make it play well on modern systems, without fundamentally altering the experience.
It's difficult to tell what their strategy is. There's so much chaos going on that it's impossible to say for sure what the end game is. But we can make some guesses.
They could be assuming the supreme court overturns the lower courts, allowing them to do everything unopposed. They may be trying to overwhelm the system, allowing at least some stuff to get through. They may be trying to drive out federal employees, weakening the federal bureaucracy. Or they might just be idiots who are moving fast without stopping to consider the consequences of their actions.
Ultimately, regardless of their specific end goal, the best course to stop them is to try and slow them down at every opportunity. We may not be able to fully stop them, but the more we can slow them down, the more we can minimize the damage.
And that's before you take into account the fact that the biggest titles on the Wii U (Mario Kart and Smash Bros) didn't use the second screen at all. The second screen was a gimmick, and a gimmick that was exhausted pretty quickly.
But I still think it's important that kids are taught how to do arithmetic by hand. And part of that will involve repetition, both to help reinforce and practice skills, and so educators can more accurately gauge a student's ability. You can't just bypass the need to sit down and do the work, even if the exact amount of work necessary is debatable.
The reason is because doing arithmetic by hand teaches kids how math actually works, while using a calculator just teaches them how to find the answer. This base-level understanding is crucial for understanding more advanced math. But it's also important for making mental estimations, or just having a basic grasp on how the world works.
This is why students using ChatGPT is a problem. If you never put in the actual work in the first place, you never gain any actual understanding. A doctor "great at using ChatGPT" won't know how to check the results carefully if they've relied on ChatGPT for their entire education. Having a baseline skill set is crucial for evaluating LLM output, and for handling situations that LLMs can't handle. And there will always be situations LLMs can't handle, regardless of how advanced genAI becomes.
A big part of this is that the possibility space is very large, so the chance of collisions is low. Many UUID versions also determine parts of the UUID via MAC addresses and timestamps, to ensure that different servers are highly unlikely to generate the same UUID.
There's other, more general issues too. The front paw on the big cat on the left is twisting unnaturally. The cat on the right with the pendant thing looks like it only has one front paw. The throne looks more like a canopy bed then a throne, with the curtains and the weird top area. The woman's face is oddly de-emphasized, despite being near the center of the piece.
Most of these things are subtle, and can be hard to articulate if you aren't looking closely. But the picture reeks of AI art, and it doesn't surprise me that the author was able to identify it as such right away.
Compared that to human art. When a person makes a highly detailed artwork, that detail rewards looking closely. That detail forms a cohesive, intentional vision, and incentivizes the viewer to spend the time and effort to take it all in. A person could spend hours looking at Bruegel's Tower of Babel paintings, or Bosch's "The Garden of Earthly Delights".
Overall, I've never felt the need to spend the time looking closely at AI art, even AI art that I couldn't tell was AI right away. Instead of rewarding close inspection with more detail, AI art punishes the viewer who looks closer by giving them undecipherable mush.
So for your example, what is the dead salmon study satirizing? Is there some other study that did something similar that they're making fun of? Is there a broader scientific movement that they're criticizing?
I concede that there may be a target that I'm not aware of. But I find it more likely that someone just said "what if we put a dead fish in an fMRI", and their colleagues found it funny enough to actually do. Many scientists have a sense of humor, and will absolutely do something just because they think it would be funny.
Of course, that's assuming a perfect, evenly distributed hash algorithm. And that's just the odds that any given pair of images has the same hash, not the odds that a hash conflict exists somewhere on the internet.
This article, and a lot of "productivity" articles, feel like spending a lot of time and effort for marginal-at-best improvements. I don't know their specific workflow, but I'm pretty sure they could get basically the same amount of productivity with a handful of 1080p monitors.
For a lot of people, they know that super nimble spaceships aren't real, but they may have never thought about asteroid belt density. People often see something in media that seems plausible, and assume that's what it's like in reality, even if the media portrayal was way off. I can guarantee it's happened to you at some point.
Also that linked game is pretty entertaining. It's not a good game, but it can be fun watching lower ranked players make moves that you'd never see in higher level games. Like, who plays Bb5+ against the Scandinavian? Amazing stuff.
Now, there's no reason we can't have an explicitly defined syntax that reads like normal written language. That's what SQL tries to do, after all. However, explicitly defined "natural" language has the tendency to get very unnatural very quickly. Human language is fluid and evolving in a way that a programming language just can't be. And no amount of emulating written language can eliminate the need to learn a programming language's syntax.
Zod feels like a crutch for limitations in Javascript and Typescript. But I've found it to be a very useful crutch, and I wouldn't want to write a Typescript API without it.