This is obtuse. Native applications require multiple codebases. Electron doesn't. The value prop is there...
127 karma · joined July 20, 2014
The worlds are carefully tuned and aspects of them are controlled, but the algorithm is the same and I do think this creates worlds or at least aspects of gameplay with great interest.
Technically it uses Vulkan and is based on Google's Skia rendering library. Further it uses HarfBuzz for shaping and Winit for window management.
Replaced cursor Giant black box at the top Moving text
O_o