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Gbits

59 karma · joined February 18, 2015

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Gbits··on 'Apple doesn’t care': Why one longtime indie roleplaying game maker has left iOS
Developer is Jeff Vogel (Exile, Avernum, Avadon).
Gbits··on How one man made 22 games in 22 years, mostly from his basement
Yep, because all I use it for is email (I have a day job, so I'm lazy about updating the brochureware.) Thanks!
Gbits··on How one man made 22 games in 22 years, mostly from his basement
Funny you should mention that. I wrote this story, and Jeff spoke about Blizzard specifically (in a clip that didn't make the cut - lord that story was long already). Paraphrasing heavily, he said that they're one of the companies currently exerting the tightest control -- but that they're also one of the best companies in the world for taking an incredibly complex game experience and making it available and accessible to, as commenters above point out, 25 random people on a moment's notice. He saw it as one thing following from the other.
Gbits··on How one man made 22 games in 22 years, mostly from his basement
Jabavu, put me on your contact list. I wrote this story on Jeff; VentureBeat cares about indie games, and I'd be glad to take a look at yours. I can never make any promises - everything has to compete for limited bandwidth - but I'm always glad to look over something new (and preferably good). Contact info here: http://venturebeat.com/author/heather-newman