327 karma · joined July 8, 2024
I intentionally made it s.t the truth tables are based on not just the input into the node, but based on all actual inputs to the node (so if you have additional processing on input x and y, itll show you the not w/ respect to input x and y and not just the immediate input).
will add a rotating cue in the next update
For level 1.1 the solution is basically to take the ground and use that as a singular input to the source pin of an nmos transistor, let the input to the level be the gate pin of that same nmos transistor, and to let the drain (top) pin of that nmos transistor connect to the level's output
I'll be uploading arcs 3 and 4 soon (which will be programming the CPU and the start of GPU arch soon (people have gone through arcs 1 and 2 slightly faster than I expected)
- Made timed minigames optional (e.g. binary tables)
- Added 7 (optional) intro levels to walk through pmos and nmos transistors
- Fixed the bug in the capacitor levels
- Changed editor bg to use dots instead of lines to fix wire confusion