HNHacker News
TopNewBestAskShowJobs

Narishma

4,231 karma · joined April 7, 2013

submissionscomments

A third world engineer responds to “RISC-V: They should have known better”

rvembedded.com·625 pts·Narishma·
333

Xbox's Margin Crush: Studio misses, Game Pass missteps, and memory rout

windowscentral.com·1 pts·Narishma·
1

Has Xbox Considered Laying One Person Off Instead of Thousands

aftermath.site·12 pts·Narishma·
1

Arm to start making server CPUs in-house

arstechnica.com·5 pts·Narishma·
2

Size Optimization Tricks (2022)

justine.lol·92 pts·Narishma·
29

Programmers Are Users (Bad Performance Makes Everyone Less Efficient)

rfleury.com·1 pts·Narishma·
0

Nintendo Is Killing Switch Emulation via Murky Legal Theory

stalereference.com·4 pts·Narishma·
0

XiangShan High-Performance RISC-V Processors at Hot Chips 2024

servethehome.com·4 pts·Narishma·
0

Warframe devs report 80% of game crashes happen on Intel's Core i9 chips

tomshardware.com·50 pts·Narishma·
22

DF Weekly: If Xbox Series X is more powerful, why do some PS5 games run better?

eurogamer.net·1 pts·Narishma·
0

Misconceptions on Top of Misconceptions

os2museum.com·1 pts·Narishma·
0

Powerful Page Mapping Techniques [video]

youtube.com·3 pts·Narishma·
0

The lens flare in Burnout Dominator

ppsspp.org·2 pts·Narishma·
0

Why Is AVX 512 Useful for RPCS3?

whatcookie.github.io·3 pts·Narishma·
0

Making Your Game Go Fast by Asking Windows Nicely

anthropicstudios.com·4 pts·Narishma·
0

Refterm Lecture Part 1 – Philosophies of Optimization [video]

youtube.com·4 pts·Narishma·
0

On the slowness of Windows Terminal

github.com·5 pts·Narishma·
0

Console Architectures: Playstation Portable

copetti.org·3 pts·Narishma·
0

Some Thoughts on Emulators (2020)

scalibq.wordpress.com·1 pts·Narishma·
0

QR Codes on the ZX81 (2020)

leiradel.github.io·3 pts·Narishma·
0

How Machine Language Works [video]

youtube.com·2 pts·Narishma·
0

Oodle Kraken and Oodle Texture Supercharge the IO System of the Sony PS5

cbloomrants.blogspot.com·1 pts·Narishma·
0

Porting EBU R128 audio loudness analysis from C to Rust

coaxion.net·57 pts·Narishma·
6

Porting Detroit: Become Human from Playstation 4 to PC – Part 1

gpuopen.com·1 pts·Narishma·
0

Examining Windows 1.0 Hello.c

virtuallyfun.com·100 pts·Narishma·
49

Rethinking Open Source: The Challenges Behind Establishing a Modern Emulator

emucross.com·3 pts·Narishma·
2

Bzip2 in Rust – Basic Infrastructure and CRC32 Computation

people.gnome.org·4 pts·Narishma·
0

Why Does Windows Really Use Backslash as Path Separator?

os2museum.com·271 pts·Narishma·
204

The Thirty Million Line Problem [video]

youtube.com·17 pts·Narishma·
1

The “Visual Basic Effect”

scalibq.wordpress.com·3 pts·Narishma·
0
Page 1 of 2Next →