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Narutu

140 karma · joined August 19, 2015

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Narutu··on Adele is an open source repository of design systems and pattern libraries
Does she know?
Narutu··on Survey: Are there any BA's in the HN readership, and if so why do you visit?
Business Analysts. Updated the description for clarity.
Narutu··on PHP 7.2.0 Released
You are right, of course, but nonetheless this is a significant step forward for the language (and the ecosystem as a whole).

I do hope that - just like yourself, I am sure - the next significant step is more organically and proactively developed, and not treated (at least in the wider communtity's eyes) as a belated addition to a bewildered leviathan.

Narutu··on PHP 7.2.0 Released
Yes, strange for a bug fix to be top of a list of features, however...

I don't agree that it's "not the most eventful" release:- libsodium being included into the core is a big tick in the box in terms of maturing as a language; modern - secure - cryptography out of the box.

Narutu··on Ask HN: What cost the most of your AWS usage?
Raw cash, or Man-hours included? Assuming money alone.

EC2. Definitely not S3.

Narutu··on VPAID ads destroy performance and are still served by major ad networks
Has anyone tweeted this to Matt Cutts (Head of Web Spam at Google) ?
Narutu··on Show HN: StringBean – 4K Featherweight Framework
Great spot. I apologise to the original commenter, the classes were indeed missing.
Narutu··on Show HN: StringBean – 4K Featherweight Framework
Thee "pull-left" and "pull-right" classes were added into v2.2 (in the Github repository) in addition to the similar "float-left" and "float-right" classes.

These additions have been merged into the Master branch this afternoon.

The example site is running on v2.1 which uses the float-left and float-right classes.

Hope this helps.

Narutu··on Show HN: StringBean – 4K Featherweight Framework
Thank you for your suggestion.
Narutu··on Show HN: StringBean – 4K Featherweight Framework
Thank you for your comment/suggestion.

Did think about a 24 unit approach, however we concluded it was not the way forward as the unit widths at 24-points would be ok at 4K, but at sub-4K they would be negligible, and the developer would need to work in multiples.