682 karma · joined October 31, 2014
This is incredibly disingenuous, throwing the entire services credibility into question. If streamers realized they were being manipulated, you can bet the backlash would be huge. It also creates a slippery slope; "data shows that if there is an uptick in users at their 3rd hour of streaming they're more likely to continue streaming for another 3 hours and pick up roughly 10% more viewers". These are people -- tricking them into helping to increase your websites monetization is just unethical and wrong.
Now, if you could provide this kind information to streamers and offer guidance, well, then it is their choice and done in good faith (no manipulation required). Companies (and the people behind them) don't have to default to the 'let's be evil' approach to be successful.
On the flip side, having all keys as little oleds that can be remapped to anything I want is something I would likely use constantly.
I've thought about this a bit and I feel like anything worth doing requires hours of my concentration, which I don't usually have. Bite sized chunks of knowledge 'productivity' feels like an accomplishment, or, at least serves as a facsimile. The internet is, in some ways, like an artificial sweetener -- it tastes sweet but never actually satisfies you.
I'm guessing these intrinics map 1:1 to some AMD equivalent. Oh, looky here: https://msdn.microsoft.com/en-us/library/hh977022.aspx
FYI Unreal still had leaks (which lead to major performance issues if uncontrolled, due to the PVS being too inclusive), but it was not as pronounced as the negative space still allowed the map to finish building the BSP (Quake just failed, sometimes without a clue as to why).
In the future, I could see it evolving into something where it sees what the weather is, looks at what websites I'm visiting (via data brokers), analyzes historical trends, extrapolates my likely mood and finally uses all of this to figure out what sugary comfort drink I'm mostly likely to bite at. Perhaps I should take comfort in how utterly predictable I am and how easily open to suggestion...
On a similar note, if you haven't seen it; https://www.ted.com/talks/zeynep_tufekci_we_re_building_a_dy...
In the pursuit of making a fun and interesting experience, it's not as bad as it sounds since it leads to a rewarding experience (though getting 2 hours of sleep because Civ is so addictive could be construed as negative). When providing questionable reward to the player and in a money grab via psychological manipulation, well, yeah, seems pretty exploitative and not so honorable.
What's most interesting to me is the wildly different perspectives that gamers on different platforms will tolerate. Zynga/Facebook gamers seemed to never care. Mobile gamers follow suit but some are a bit sensitive to this manipulation. Console gamers are familiar with these tactics since the horse armor days but have a red line (Destiny 2 just crossed). PC gamers have zero tolerance and will go up in arms as soon as their precious games are violated with F2P mechanics (though Ubisoft is doing pretty good here since they're doing it somewhat respectfully).
What kind of work is really practical when done via voice vs secure authenticated terminal access? I talk to my co-workers to exchange ideas and come up with new ones. Talking to my computer or my office space seems awkward and aurally intrusive since people are trying to work and not hear you asking Alexa to, I don't know, make you a coffee?
I listened to this one in the car (10+ hours for books a week thanks to my drive). Maybe it was a rough week but I had to stop halfway through because it completely lost me. Maybe it gets better but having read the spoilers I really can't imagine how.
But hey, your mileage may vary.
One step further; the car is free and self driving, but you're bathed in a 360 degree never ending stream of advertisements, targeted to you based on where you've been, and where you're going (not just your digital/google footprint but real world).
As far as this article; not my cup of tea but the author seems to have put a lot of time into it. If you like data science, dive on in.
But as a guess, if you're a new account, maybe 2 or 3 times. For every year you've been a member, probably 1.5 times that number per year up to some max (let's say, 7).