Toady wasn't exactly raking in the cash, but he didn't need another job.
5,930 karma · joined March 4, 2020
Toady wasn't exactly raking in the cash, but he didn't need another job.
I hadn't played in like 10 years when I picked up the Steam release, and I found it pretty easy to get back into.
I, for one, hate games spoonfeeding me. Most games are unlikely to be a player's first videogame. I don't need every damn mechanic tutorialized. Present me with my toolbox, and let me get to it.
Dwarf Fortress is solidly in category B. It's a sandbox game, which already selects for people capable of making their own fun with a toy, while alienating those who want more concrete goals. It's a simulation game, which selects for people who enjoy the thrill of experiencing something that nobody else has before, while alienating those who prefer a crafted narrative. And it's got a lot of fiddly little systems, that offer just a little bit of reward for mastering, which selects for people who like figuring stuff out, whether through experimentation, external resources, or a combination of both, and filters those who just want all their options presented to them in a streamlined experience.
If a player meets all those selection criteria, they'll likely find Dwarf Fortress one of the most fun games they've ever played. They'll marvel at all the intricate details, and invent explanations for things that are (probably) random, like imagining the master engraver who keeps carving masterwork depictions of that one time he single-handily defeated a forgotten beast all over the captain of the guards' bedroom as being petty as hell.
If a player gets filtered, then they'll bounce off the game, and because they haven't engaged with all its fiddly details, feel like the game is just boring.
Making sure that the nitwits stuffing their mattresses with dollar bills maintain their net worth is not the goal of our monetary policy, nor is a good goal. The goal is to ensure predictability.
If you scroll down a bit on this page, you can see the massive inflation/deflation spikes in ~10yr cycles that existed prior to central banking.
And that's how someone can go from scared 14yo runaway to bartering favors for drugs in like, a year. Hell, I'd go even further and say that all the assholes blaming homelessness on mental health issues have the causality backwards, too. Living under constant stress would break anybody's psyche. Not to mention the fact that for most people I was helping, their lives before they were homeless weren't exactly rosy, either.
Calling for ethnic cleansing is not a libertarian belief. It is a fascist belief. "Privately owned roads are a good idea" and "Let's round up all the gypsies" are not equivalently debatable ideas.
Bars have a similar process, but with the added "close it out or keep it open" option on each drink. To tip on the first drink as suggested, you can close out and then run a tab for the rest of the evening, but cash is easier.
Rideshares and food delivery will have tip options for card.
The only one you really need cash for is tipping hotel cleaners. Not sure why no one has figured out a solution for that one yet.
My price discrimination comment was admittedly unclear, since I tangled up two chains of reasoning. Restaurants make some amount of money from customers. Some of that money goes to the owners, some of that goes to labor. Price discrimination schemes (i.e., charging people willing to pay more, more, and people willing to pay less, less), by their nature, extract more money from customers. So restaurants with price discrimination schemes have more money total to split between labor and the owners.
Thus, we'd expect that labor makes more money at a restaurant with a price discrimination scheme than at one with flat pricing.
Culturally expected tipping is a specific price discrimination scheme, that has the cultural and legal rules to disproportionately benefit the labor. Other price discrimination schemes lack these rules, so we'd expect some of the excess value extracted from customers to be taken by the owners, rather than labor.
Thus, Labor at restaurants with tipping get paid more than labor at restaurants with other price discrimination schemes, which get paid more than labor at restaurants with flat rate pricing.
Tipping culture is not an exploitation of the servers. If you're morally opposed to (even voluntary) price discrimination, you might be able to frame it as being exploitative against the customers. But of all the ways to structure a restaurant, tipping is one of the most effective at inflating servers' pay checks, which I struggle to imagine how you can frame as exploiting said servers.
At bars, 20%, or a buck or two a beer is perfectly acceptable. Cocktails should be tipped better, tied to how much effort it takes to prepare them. If you're going to be at the same bar for a few drinks, consider tipping generously on the first drink to help you get quicker service on future drinks.
At hotels, leave housekeeping $5-$10 a night, using the pen and pad of paper in the bedside drawer to leave a note indicating that the cash is for them.
10% on rideshares and taxis, $5-$10 on food delivery.
Pretty sure that's a pretty exhaustive list of places it's a significant faux pas to not tip. You'll be prompted to tip at a lot of fast-casual (order at the counter) places, but it's unlikely to be taken an insult if you don't. Anything higher than 10% is exceptional.
Those two factors lead to the inescapable conclusion that tipped staff make more money. Price discrimination captures surplus value that simply is not available to schemes that don't use price discrimination, and any new price discrimination scheme would almost certainly benefit the employer at least in addition to the employees, if not be entirely captured by the owners.
Combined with the, let's say "extra judicial tax incentives", non-tipping restaurants simply cannot compete with tipping-norm restaurants for service staff. In an environment where tipping exists everywhere else, you then get an adverse selection pressure for shitty waitstaff, because if they were competent they would be working somewhere that competency would earn them tips. Which piles on top of the dealignment of incentives to create substantially lower quality service.
We may all play some part in societies that have some degree of monstrous outcomes, but I feel like staying on the "tragic civilian casualty" side versus the "legitimate target" side of a freedom fighter's bombing campaign is probably the way to go.
I was halfway through implmenting the syntax highlighting Vim plugin for the resulting Julia-LaTeX hybrid format when I realized that I had an actual deadline coming up, and just accepted solid-color LaTeX source.
Thus, it's possible to only get paid your base rate for 16 hours in a workweek, if you work more than 40 hours in the first 2 days of the week. For example, if I worked 24 hours on Monday, and 16 hours on Tuesday, I'd be making 1x * 8hrs on Monday + 1.5x*4hrs on Monday + 2x*12 hours on Monday, then 1x*8hrs on Tuesday + 1.5x*4hrs on Tuesday + 2x*4hrs on Tuesday. On every subsequent day of that week, my standard workday would be paid at 1.5x for the first 12 hours, then 2x for any time after that, until the seventh consecutive day, where I'd get 1.5x for 8hrs, then 2x after that.
All together, in California, if you work 24/7 for a week, you end up with
16hrs@1x + 64hrs@1.5x + 88hrs at 2x, netting out to an effective 188hrs per week.
IMO, this whole system is a little busted owing to the fixed workweek (it's not "any 7 day period", it's "over the course of a recurring 7 day schedule")
Problem is, that's not how this works. If you aren't already primed to find it profound, it's a pretty dull read that's about half "I know this part already through cultural osmosis" and the rest split between "too boring for anyone to really care about" and "directly contradictory to other parts, and there probably have been historical schisms about it".
It's worth reading in the same way any other cultural touchstone work is worth reading, but if you're going to force yourself to get through a long, dry text that has fundamentally steered the course of history, I'd recommend some Hegel first.
We know from their remains that Neanderthals would have had a rather different range of vocalizations from Homo sapiens, but that doesn't mean they didn't have structured language.