Other than that, a few games I've published generate ~$100 a year without input from me. Everything else requires at least a little bit of my time on a regular basis and I wouldn't count it as passive.
340 karma · joined July 8, 2010
cheveedodd at gmail dot com
@cheveedodd on most platforms
https://www.cheveedodd.com
https://thedailyshed.com
https://youtube.com/cheveedodd
Other than that, a few games I've published generate ~$100 a year without input from me. Everything else requires at least a little bit of my time on a regular basis and I wouldn't count it as passive.
My current employer gives me 17 hoildays and 25 paid vacation days. Pretty much the best perk ever.
It's cool because work requires me to submit an activity report each week and I wasn't about their terribly inefficient form, so I built a web-service to track my activities.
It's nothing special per-se, but it's significantly less complicated than other free options I've found for this sort of reporting and I like things that don't require me to learn how to use them.
All my desktops are Win10.
The sudden flood of emotions has been weird, but familiar. I can't imagine going decades without.
The Corps taught me to be confident and that helped me leaps and bounds... until my wife became unfaithful and financial stress started to pile up.
For the past 4 years I leaned on medication to help me with the anxiety and depression and only this week I have begun working with my doctor to taper off of the medication. I'm at a place in life now where I don't need the crutch anymore and the medication severely impacts my creativity. It was the right choice at the time, but I'm ready to take on the world again.
These are all questions I'd be asking myself if this was my project. I like the concept and the layout is strong.
The similarity between the layout and twitter made a few things confusing: I tried clicking on a username to go to that user's profile and was instead directed to the list. This behavior is fine, but I think because the UI is so familiar, I wanted it to behave in a familiar way.
Firstly, I've only been a "professional" developer for a few years. I've been a hacker most of my life, but bad habits of being self taught and never having my code reviewed means that I'm not confident enough to open source. Just having someone look at what I'm doing and give pointers would be HUGE. Finding someone who is willing to help write the code would be amazing... but this is a free service which means there's no money. It's purely a passion project.
I'm not a marketing guy, so writing good copy for the site has been a struggle... which makes finding early adopters difficult. I have a hard time staying motivated without immediate need... so having users is vital to the success of the project.
Honestly, there is just so much I need, having someone to chat with regularly about the project would be super appreciated.
I use them (via Laravel) on work projects and I hate them. I hate that I have to look at a routes file or controller to find out what is pointed where in my file. I have all my route-handling stuff for each page, at the top of each page so I don't have to go look elsewhere for that info. Is this wrong?
The downside is I'm paid about half of what I should be making.
Linux/Apache/PHP/HTML/CSS - why complicate what works. :-D
I enjoy eating, having a home, feeding my children, and playing games. So, I do what I have to do to keep that going. Everything else requires effort for me to even start and once I'm going, even more effort to maintain.
So, I spent 2 months repairing features, rebuilding a few, refactoring quite a bit and on launch day of my updates I received an email from an end user that said:
"You are the best and this is the smoothest it's ever been"
I printed that email and hung it above my whiteboard. Felt AWESOME.
If it's simple enough, I don't bother Googling for a solution, I build it for them. Exactly as they request. Nothing more, nothing less.
2) Board Game design/publication/editing
3) B2B SaaS solutions for Education
4) Woodworking
#3 is the most profitable, but I'm less passionate about it compared to 1 and 2.