So it ends up being custom logic for interaction on each platform, but the design/assets can be shared cross-platform.
342 karma · joined February 22, 2012
So it ends up being custom logic for interaction on each platform, but the design/assets can be shared cross-platform.
I've written mobile games with Flash/Air, natively (Obj-C), RubyMotion, and Unity. I enjoyed RubyMotion more than Obj-C but I'm currently using only Unity.
Do you know ruby already? I particularly like RM b/c I have a ton of experience writing ruby code already... but ultimately for game dev the portability of Unity is just the best right now. I like ruby more than C#, but it's not a wide margin like it would be for Ruby vs Obj-C.
It's kind of a spectrum of "custom-for-you" to "off-the-shelf" AND a separate spectrum of "no-effort" (picking) to "put-in-a-lot-of-time-and-effort" (doing your own shopping).
None of these are "wrong" or "stealing" -- in this analogy Fiverr isn't even the "cheapest" option (the author could put in some time and browse royalty-free templates on their own). It seems like more a sign of a mature market with too much inventory than anything shady.
imagine a game with 100k DAU (big, but not huge)
2 sessions per user per day
say 10 "saves" per session
100,000 * 2 * 10 = 2 million synchs / 10k * $0.15 = $30/day
for $900/month you could do FAR better just rolling your own
these numbers are all reasonable for a mobile game... so it seems to me that the main use pattern would be for apps that don't need to synch very often. and if an app doesn't synch very often, why even bother throwing an auth wall at your users?
For the most part IB mostly doesn't make sense for games, so I have a custom Photoshop script that exports each layer with metadata. A custom importer reads the metadata file and loads the whole view in the proper positioning. So I've basically swapped IB for Photoshop, but the work flow is essentially the same....
Having nitpicked the author's take on the FFC, I'll throw out my own: it seems like a mistake to make it a female only event (or am I misreading that?). I could see a lot of value (for women) being generated by having high profile (male) VCs and tech advisors attend the conference as well. Right or wrong, the vast majority of advisors and VCs are men at the moment, and educating them on how to help female founders seems just as valuable as educating the founders themselves.
It saddened me greatly that Microsoft forbade anything under 10" for Vista & Win7. The Surface Pro is the first Windows machine I've actually desired since then -- the only thing that held me back was the 4gb cap on RAM. I already pre-ordered an 8gb model and can't wait to play with it.
(I know nothing about the author, so this is just my perception.)
Yes, there's some validity to calling out the bullshit in Mayer's fluffy post. But equally mixed in are just as many nonsense bits...
Even an editor ranking is ephemeral. Say you're right and the cream rises to the top--how long would a feature last? A week? Two weeks? Maybe a couple hundred thousand free downloads?
I don't know what the organic/non ratio is at most companies relying on paid installs, but my gut would say it's somewhere on the order of 1:1 or better. If you remove the organic installs, CPIs would essentially double overnight and most of these businesses would no longer be able to sustain themselves.
(edit: this sounds a little negative... what i mean is, pointing to a really slick html5 game on the app store would make selling the book a lot easier)
I guess another way to put it would be that everyone is headed somewhere (and not always a place), whereas living in the South I remember the culture being a lot more about relaxing and waiting for things to come to you. It's not as bad as New York, where everyone is literally headed somewhere, but more like a state of mind--like everyone here is working on a difficult puzzle in their head, even when they're not at the office.
Take a trip out to Tahoe or Yosemite and that mostly shuts off--people you meet on hiking trails and in restaurants/hotels are warm, friendly, and usually pretty chatty.
Compared to Georgia/Atlanta, the biggest changes I've noticed are: 1) everything is much much more expensive. a house that would be ~$200k-$250k inside the perimeter will cost ~$700k-$800k on the peninsula. houses in the $300-$400k range would probably go for $1-2mm out here. Average restaurant bills are ~$50 for my wife & I for what I would consider pretty "normal" places (we'd probably average $25-30 in comparable Atlanta restaurants). I'm lucky that my wife's job has on-site daycare for only $1500/month. The one exception is veggies--I routinely go to the local farmer's market and walk away with a week's worth of veggies for under $20. 2) at the same time, salaries are a lot higher. even if your housing/expenses take up the same percentage of your paycheck, your disposable income will generally go a lot further (an iPad costs what it costs anywhere in the U.S.) I've bought things since moving West that I probably never would've spent money on living in GA, just because I had that extra disposable income (i.e. flying to the UGA-Arizona State game a few years back). This can be a double-edged sword, though--if you want to do your own thing or start your own company, it will be MUCH harder to do that here than in Atlanta (making $50k in the app store is a hell of a lot cooler in Atlanta than it is in silicon valley) 3) people are generally pretty nice, but not interested at all in getting to know you or chatting randomly. we've been in the same house for 4 years now and barely know the neighbors 4) the amount of stuff within driving distance is really, really incredible--including the excellent state and county parks. people here are MUCH more interested in going outdoors on the weekends (whereas I found in GA people mostly just hang out on the weekends, maybe having a bbq or going to a lake). 5) if you're an engineer and decent at what you do, you'll never want for a job. 6) the work is a lot more high-energy -- i know engineers in ATL who work from 9-5 (or less) and more or less coast through the day... but are smart enough to get all their work done. that sort of attitude does not fly at all in silicon valley. if you feel like you're smarter than everyone around you in Atlanta, move out here and you'll be pleasantly surprised 7) if you're interested in things like hackathons, there's always something going on and it's pretty easy to meet like-minded people 8) the weather's awesome
At least here in the bay area, I imagine they'd do much better with square readers than a bell and a bucket for change.
A weekend is more than enough time to get a prototype together that's worth devoting more time to. Ludum Dare is an excuse to put aside the rest of your life for that weekend and take a crack at it (especially for people who don't normally make games).
http://www.simianlogicstudios.com/2012/09/20/rubymotion-subl...
Somebody more familiar with GDB could probably get the SublimeGDB package to just hook straight into RM's debug builds.
If they sell for a penny under $60 million, your options are underwater and worthless. If they double in value over the next 4 years (assuming standard vest), that's $450k to you if they sell for $120 million. If they never exit and you leave the company, you're basically screwed (unless you have $450k lying around and are certain it will be liquid again later).
You should make a projection of how you think the company's value will change and weigh that against the salary they're offering. Three-quarters of a percent sounds pretty generous for a startup that's already valued at $60mm, unless you're coming in at a pretty senior level, but without knowing where that valuation comes from it's hard to say for sure.