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Sir_carma

89 karma · joined May 31, 2016

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Sir_carma··on Voxel art
I did :) http://saymygame.com/zelda-voxel-3d-print/ but no colors
Sir_carma··on Voxel art
Just added this plugin, thanks! Hope it will make it better.
Sir_carma··on Voxel art
Unfortunatly they are the max size I can get :/ But I have a trick in mind to do bigger resolutions. I'll try it for my top scenes, stay tuned!
Sir_carma··on Voxel art
Thanks! I never start with a color palette (and I think I should correct this). I start modeling with basic colors and then adjust the scene's color all along the modeling process. And finally, in post-prod, I continue modifying lighting and colors in Lightroom.
Sir_carma··on Voxel art
Hey! Thanks :) I don't really have a complicated pipeline. Since most of it is made for fun, as a hobby, I never really know in advance what I'm gonna do. So no first sketch on paper or 2D, I just go where my imagination takes me, directly in the voxel modeling tool.

I only use Magica Voxel, I love its intuitive controls and interface (but it's very limited in terms of max size - 126^3 voxels scenes- and no selection tools, so cube by cube).

There's no "real materials" in Magica voxel, it's only colors. But you can add some attributes to a chosen color (4 attributes available at the moment : diffuse, metal, glass, emission).

I render directly in Magica Voxel then, since the last 6 months, I started to do more and more post-production on my scenes with Adobe Lightroom (could have use Photoshop but it's easier for me on Lightroom), to work on lighting, colors, etc.

All of my work really have to be considered like concept arts (or maybe even sometimes target render) but not in-engine. There's so many cubes in my scenes that in Unity it would be very slow. But I believe we will be soon able to have that quality in-engine!

Sir_carma··on Voxel art
Ah, thanks for the info, I didn't think about that. I'll try to fix it! Thanks again
Sir_carma··on Voxel art
Hey, no worries, glad you shared my work! No trouble at all. And thanks for the link, will check that out.
Sir_carma··on Voxel art
Thank you o/
Sir_carma··on Voxel art
Thanks! For motivation and process, you can learn more on this interview: http://80.lv/articles/sir-carma-magica-voxel-was-like-having... For the time it takes to do that, really depends on the size of the scene. For example, the recent temple I made took me around 5 or 6 hours.
Sir_carma··on Voxel art
Hey guys! I'm Sir_carma, the author of this portfolio :) Just discovered this thread! Thanks for your kind words.

Sorry for my website having problem handling so many visits coming from HN :x Really need to change provider.

If it still doesn't work for you, you can check my art on my twitter page : https://twitter.com/Sir_carma

And don't hesitate to ask me questions over there, I'll gladly answer! Cheers Sir_carma