44 karma · joined April 14, 2011
Maybe outperforming LevelDB is a design goal for SQLite 4?
I don’t think that drawing 1920x1080 (or larger!) images pixel-by-pixel will ever be practical, and it probably wouldn’t even look like pixel art to the eye at that point.
I agree that 5-10 years is probably too short of a period for intellectual property to be protected. Honestly, putting an arbitrary span of time on the duration is a suboptimal way of accomplishing the goals of copyright law. Why not protect an artist’s creation as long as he or she is alive, and then release it into the public domain upon his or her death? One of the main problems with the current system is that corporations (e.g. Disney) can monopolize culturally-significant works for decades after their creator’s death.
You should be able to play a total conversion that does not rely on the original game’s assets, however.
The future of casual gaming, sure. That’s already true, I would say. However, there are a lot of games that are far better suited to be played on a couch or sitting in a nice comfy chair with a mouse and keyboard, and PCs/consoles are much better suited for that. If anything, the iPhone and iPad have only stolen the market from portable devices like the Nintendo DS and Sony PSP. “Real” consoles are hardly threatened.