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WizardK

7 karma · joined May 23, 2026

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WizardK··on Show HN: Soft Body Jiggle Physics
Nice to see someone else doing physics in the browser. And this looks well put together, keeping the engine dependency free and separate from the renderer is a good call, that is what makes it easy to reuse in Three or Babylon.

One question: how does it hold up when the framerate changes? Spring jiggle like this usually either blows up or feels different when the timestep moves around. Are you using a fixed timestep, or just relying on the damping to keep it stable?

WizardK··on US healthcare still stupidly expensive, with pathetic outcomes, study finds
Right, most of those 6 are not medical staff, they are probably there for insurance and billing. And compared to Europe we don't even have a lot of doctors, US has fewer per capita. So the money is going to the billing layer, not to actual care.