2 karma · joined July 13, 2026
Oh and I am really surprised we can build such games in TS and HTML, I thought you're using some game library to achieve all of this!
I loved how you went with the PostHog theme and made everything from the enemies to the story feel like it belongs inside the app ...lol.
What tech stack did you use to build this?
One small piece of feedback: I waited way longer than I needed to for the first boss to appear, and then I literally decimated him instantly. You might want to convey it through some feedback!
Other than that, I loved it and bookmarked it!
That makes sense now, you could also try something that gumroad does
"name a fair price" and let the user select or slide!
Sorry if it's obvious but it didn't make sense to me!
You can test any edge-cases.
I'll send it over at the email you've shared!
I recently made an internal tool for my business where I could upload Excel inventory files and I ended up parsing everything natively then rebuilding the preview with UI tables. Never even crossed my mind that someone would've built a component just for this haha.
How does it perform with larger workbooks (say 20–50MB or hundreds of thousands of cells)?cDoes it virtualize rendering, or does it load the entire workbook into memory upfront? We typically get auction lists every week which is around 20-30 MB.