That and the big ocean lying between them and everyone else.
1,054 karma · joined April 1, 2012
That and the big ocean lying between them and everyone else.
This rigidity and inflexibility is going to be the biggest problem facing Japan when they inevitability reach the population cliff. What you are asking for is unreasonable. There is no way immigrants can ever completely assimilate to that degree. The cultural gap and linguistic distance is simply to big. It doesn't help that Japan has historically been isolationist and based on anecdotal evidence, still seems to be pretty xenophobic. At best, you could hope for a compromise, where the immigrants do their best to integrate, and hosts make compromises and try to be more accomodating. You could try taking immigrants from nearby regions where the gap is conceivably smaller, but politics and history will get in the way.
Ultimately there seems to be no good solutions on the horizon. You will just have to pick the least worst from a selction of poor ones:-
1. Ignore the problem and see what happens. 2. Begin a reasonable program of immigration that suits Japan (there are number of ways to go about this), and deal with the problems that will come with it. 3. Try and hope for some technological breakthrough.
Without the 3rd party CCTV footage to expose this, the suspect would probably be facing additional penalties for "resisting arrest".
Also the Chinese might catch up faster than people think. Two small examples:- Xiaomi's MIUI has really been one of the most innovative android ROMS out there balancing usability and functionality. Another one, we use multitouch IR-based components. Right now the top 2 most innovative and competitive providers are both founded by Chinese, although one is headquartered in the US.
Basically, the whole "Chinese know only how to copy" argument is an excuse to be complacent, made by people thinking their culture or genes or whatever will protect them.
The UI choice i don't like is having a hazard sign for secure websites with mixed active content blocked . Hazard sign implies some hazard exists - but in this case the hazard has been averted, so why show a hazard sign still?
Regarding windows 8, its seems you need to purchase sideloading keys in bulk in order to do so, unless you are installing on windows 10 enterprise. If you can provide a method otherwise, that would be big help.
Windows 10 seems to be different (no sideloading key required?), but i haven't tried it out or investigated in detail.
Regarding Linux, the centralisation is at least justified (convinience, security). Furthermore Linux provides full freedom to ignore/bypass it. Not true with iOS/Android/ Windows 10 UWP.
For example, UWP is the only serious contender for apps with a rich touch/gesture-based UI. Eventually microsoft will stop adding new features/APIs to other platforms in favour of UWP. For example they might decide not to port the latest DirectX version to .net/win32. That is usually how things play out.
Windows 10 does seem much simpler. Will have to try it out to be sure it works though. If they have removed the volume-licensing nonsense that would be a godsend.
update regarding windows 8 sideloading: Yep. After a cursory investigation, it seems that obtaining a sideloading key is the hard part- Its needs volume licensing involving purchasing a minimum of 100 keys for around 3000$ if i am not mistaken (https://stackoverflow.com/questions/12008252/sideloading-app...). I want to be sure so will look at it in more detail though.
This is a problem if you are writing an app for a client who doesn't want to publish on the app store. The only option is the very expensive and opaque volume-licensing program which is useless if your app won't have many activations anyway.
Ultimately Windows 8/10 is a closed platform similar to iOS. Are we as developers willing to pay 30% of our revenues to Microsoft when the day comes that UWP will replace .net/win32?
Hell you should release a mod for whatever tablet you are using, and make a killing.
You are just one of the costs of doing a freemium business. Like the alcohol industry, the game is really targeted towards the psychologically vulnerable who represent most of the revenues.
The game is boring by design. Actually its just barely interesting enough to keep the target audience playing, but not so interesting that it stops them from paying to get their psychological reward. These games are basically crack which you can legally sell to kids.
There is a great south park episode that illustrates this phenomenon. Its very well done. You should watch it.
http://southpark.cc.com/full-episodes/s18e06-freemium-isnt-f...
You could go with custom launcher/mod/rom/ route but that brings its own possible set of problems - performance, battery life, broken functionality (some banking apps wont run on rooted phones), more spyware(from launchers), etc. It is not an acceptable solution for the masses.
Amazon - well they are just another company trying to ransom/loot you. Cyanogen mod is promising if they can overcome challenges (how many apps work without google play services?).
Furthermore Google play services is deeply embedded into android, whose key purpose is to ransom you to the highest bidder. Android is fundamentally compromised by the conflicting business interests of its primary developer (Google).
edit: I wouldn't say that Ubuntu was doomed from the start, but they certainly missed the boat.
In the internet-landscape, Mozilla is the one that tries to intervene on the user's behalf against commercial interests. Maybe they thought they could do the same for the much more competitive mobile market.
The bigger problem i think is that Mozilla didn't make a phone that appealed to influencers - the high tech crowd similar to the early adopters for Firefox. Instead they tried to go for the emerging markets that was already well served by other alternatives, and who aren't ideal early adopters. From what i saw the user experience and quality of their Platform wasn't top notch either (and html apps still suck in 2015).
Ubuntu was on the right track with Ubuntu Edge (the Indiegogo campaign showed that there was definitely a demand for it), but they set their goals too high and since then they seem to be dragging their feet in getting into the market.