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aduermael

83 karma · joined March 9, 2014

Head of Engineering @ shortcut.ai Crafting tools for agents. Built Docker Desktop, UGC platforms, mobile games & apps. https://twitter.com/aduermael
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aduermael··on Bitwarden integrates with OneCLI agent vault
How so? From what I understand, all requests have to be proxied through OneCLI so that agent can't see your keys.
aduermael··on OpenCode – Open source AI coding agent
What do you like particularly about the opencode cli?
aduermael··on OpenCode – Open source AI coding agent
I started my own fully containerized coding agent 100% in Go recently. Looking for testers: https://github.com/aduermael/herm
aduermael··on Ask HN: What are you working on? (May 2025)
I'm building an open-source and mobile-first Roblox alternative called Blip. (https://blip.game)
aduermael··on Arnis: Generate cities in Minecraft from OpenStreetMap
That's really cool!
aduermael··on The secret inside One Million Checkboxes
Great story, it added a delightful touch to my breakfast! ^^ Kid developers are free from all the modern (not always in a good way) tooling and routines of the professional world. I'm working on a platform that's kind of an open-source Roblox alternative, and it attracts profiles like theirs. They're so creative and always eager to help, reporting bugs and potentially harmful hacks. Cheers to them!
aduermael··on Wooden Game Boy
This is gorgeous. Would love Nintendo to release exactly this, even if a bit expensive. I would like my kids (6 and 7yo) to experience cartridges (aka "one game at a time") if possible.
aduermael··on Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Thank you, very insightful! Yes, mobile is very important to us, so we ruled out LuaJIT anyway.

I've read that garbage collection has been improved in Luau, can we know now exactly when the last reference on a table is lost? It's not critical, but would simplify in things for us in a few situations.

Thanks again!

aduermael··on Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
I did exactly the same, starting from the repository on GitHub. Though chat though me it was used outside Roblox, but without giving me examples.

Gideros is an interesting case, seems like they already added / modified features while using Lua and had to replicate those changes supporting their own version of Luau.

Personally, I would prefer to stick with regular Luau to benefit from regular improvements and be able to contribute back to the project eventually.

aduermael··on Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Great feedback thanks! Most devs in my team are using VS Code, but apparently there are integration for Sublime Text too (which I use).

Thanks for the links, I'll check them out later today!

aduermael··on Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Oh yes, thank you for posting the link. It's hard to notice the extra `u`
aduermael··on Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Thank you!
aduermael··on Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time
Oh, I didn’t know Krunker had a UGC aspect, I need to test this. Super short time-to-fun is really awesome. I’m working on a UGC platform too, and it’s one thing we do consider / try to improve. However, our main point of friction is the sign up process (checking for DOB at least). It’s mandatory when bringing people together (realtime multiplayer), especially with chat features enabled. Has this been considered for Krunker?
aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Oh Hi! :) It's great to know that you're adding scripting to dot big bang!
aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Oh ok, that makes sense, thank you!
aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Great comment! Thank you! :)

We love each day we spend working on this, so yes we definitely see ourselves working on it in 5 - 10 years. ^^

You're right about about the fact it may be hard to sell spiritual derivative at the beginning.

We realized many Minecraft players only play for a few weeks when there's a major update (~once a year). Mainly because of the lack of renewed content and the lack of very diverse experiences. This is where Roblox excels.

We want Particubes to become an alternative for them, when they're done playing Minecraft and still want to play in a familiar environment where they can interact with everything.

We're still big Minecraft fans ourselves (as players and server admins). Particubes is a way to fix some of our own frustrations with it, but will end up being a very different product.

Also, sorry to read about the licensing agreement issues with Valve. :( We thought about building a good scripting environment for Minecraft instead of building our own engine, but depending on it felt risky, and since we're in for the long run...

aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Would you say not being in the browser is an important barrier for education? The app is super small (~30MB), runs on all mobile and desktop platforms natively, we even respect all sandboxing requirements to be present on the Mac AppStore. :p We’re also making sure the app runs well on ~4yo devices (including smartphones)

That being said, we agree supporting web browsers should be on the roadmap. But we’re a small team, it’s just not a priority currently.

aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Yes, we believe there’s room for more actors!
aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
Thank you!
aduermael··on Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
It’s not too much work to make it work with wasm, adding web browser support. The app is very small (~30MB), it’s definitely something we want to do in the future. But Linux will be supported before that. Game servers and our CI already run on Linux.
aduermael··on Ask HN: Do people with families start companies?
I know at least one personally. He was in W2019 batch. He has 2 young kids. I’m sorry I don’t see anything public about his startup yet on google, I prefer to keep it private. But he’s doing a great job while being a great dad.
aduermael··on Ask HN: Do people with families start companies?
I had 2 kids recently (2yo & 3yo currently). It’s still possible to run a startup! (I’m doing it)

The key for me was to find a great location. (countryside + 10 minutes from school/daycare + good internet connection)

Leaving the Bay Area was the right thing to do...

aduermael··on Docker and Minecraft = Dockercraft
It was so fun to work on this project...
aduermael··on Docker for Mac Beta Review
The minimum OS X version to run Docker for Mac is 10.10.3 :)
aduermael··on Dockercraft: Manage Docker containers from Minecraft
Oh yes! It was so funny to read that one! :D We should start listing hilarious bug reports, I sure we're going to get quite a bunch.
aduermael··on Dockercraft: Manage Docker containers from Minecraft
Maybe that would be a good way to do scripting within the game... :)
aduermael··on Dockercraft: Manage Docker containers from Minecraft
Of course! We're really not working full time on this, had to make it work. I agree that one is horrible!!!