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avereveard

5,663 karma · joined January 5, 2015

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avereveard··on Multiplayer tanks that demolish real buildings from OpenStreetMap
I saw a number of zombie rts based off map data so that niche is covered

Truck simulation seem a good target, beamng trough earth mod already see convoys happening

I guess cannonball runs works to an extent but osm road are quite buggy out of a 2d plane

Xcom apocalipse style would work too, with faction controlling zones, and building tags deciding if it count toward production, manpower, or economy

I'd like something like combat mission, that game was always limited by artificial maps and doesnt require a lot of details

Monster rampage is due a remake if we want to stay on the destruction theme

And maybe missile commando with real casualties

There is a number of games about responding to emergencies that would benefit from a real citiscape

avereveard··on Tell HN: Gemini trains on chat history, even for subscribers (personal accounts)
Jokes on them all my gemini chat are youtube link I want a summary of
avereveard··on Show HN: I built a multiplayer game where you're an aerial fighter cat
Popups popups everywhere
avereveard··on Gemini 4 Carbon is the new #1 on the Artificial Analysis Intelligence Index v5
Is this a pro 3.1 situation that by the time ot reached the users it produced no more work than the flash variant or competitor for absurd pricing?
avereveard··on What we know so far about Spain train crash
Because they don't get held responsible enough for bypissing procedures. Some system are too complex for fully automated operarions, and the human need to play along.

Safety culture is blameless, but only if everyone plays along.

avereveard··on What we know so far about Spain train crash
Dispatcher, conductor at that time could not have know that dispatcher ordered manual bypass ignorig the rest of the guardrails of a traffic resume procedure
avereveard··on StackOverflow now gets fewer than 1000 questions a month
It does because the claims that AI killed it are wrong. Would have died from AI anyway probably yes but it doesn't make the AI scapegoat any more true. Why do you have such an interest in blaming AI that you argue from a false position just because it might have happened?
avereveard··on StackOverflow now gets fewer than 1000 questions a month
https://www.ericholscher.com/blog/2025/jan/21/stack-overflow...

It was dying well before AI and while a knee happened coincidentally to chatgpt release, I don't think you remember correctly what gpt answer looked like for programmers questions back then. It was much later where it started assisting development.

avereveard··on Two high-speed trains collide near Toledo, Spain
Why do worker accept to work in such conditions? Its like driving tired every day. Eventually you fuck up. Where was the union?
avereveard··on Two high-speed trains collide near Toledo, Spain
List european countries with summer provision for friday half off
avereveard··on AI promised less work. I've never worked more
AI promised less workers, I guess.
avereveard··on Roblox downloaded 145GB models from us (including adult content) without asking
"oh no, not the creative commons resources we distribute freely even if they contain copyrighted material!"
avereveard··on Compromised LiteLLM 1.107.0 on PyPI Installs a Credential Stealer and Backdoor
Again this is the second time this year
avereveard··on 90% of US working hours are spent on tasks not covered well by AI benchmarks
Don't give them ideas?
avereveard··on Jev meets the Trolley Problem
Yeah a lot of people worry of ai in high stake environment but a jev-like evaluating a resume or a university application is much more impactful and likely to happen
avereveard··on I Love Software Rendering
TAA introduce aliasing on fast moving element which is far more annoying than blurring
avereveard··on OpenCode 2.0
No because it doesnt get backgrounded and I would need to hold one end of the stream at all time, and feature completedness is spotty

I use the protocol claude code terminal use to talk to its server to spawn agents, opencode server protocol which is published for the same purpose, and manage pi command lines by pid

avereveard··on OpenCode 2.0
Claude code agents have a protocol that's usable for the same purpose it just listen locally but it's usable i have my own claw-like that has options for claude, codex, and pi (my subscription, wife subscription, and i got a yearly sub on glm when it was cheap)
avereveard··on Redesigning source control at Anthropic
> what exactly doesn’t work in the old product

Assumptions. I've rebuilt a number of inference engines to run on windows and unify the dependency venv to last version to save space, unrolling model blocks so they fit in my 16gb card etc. A lot of thing thay I was locked out are possible now as i am no longer held back by invariants decided by someone else, and because I do not have to spend time to get things done. I've changed games to have a less grindy loop, added features, or making learning them easier. Ive fixed drivers, patched versions, brought dlss5 to game weren't supposed to have it

It's not ground breaking, but its liberating.

avereveard··on Can you use autoregressive diffusion to generate market data?
Can you find vc appetite for a startup before they buy equity
avereveard··on Triple-A Minesweeper
Not even a dlc and cosmetics?
avereveard··on Strands Decider 2B: a small, open-source, decision model
About half a second per decision on six cores
avereveard··on FLUX 3 Image
I've stumbled upon a reliablish pipeline you create a reference sheet and a single image pose then trellis v2 for the body and unirig for tigging, then you generate the poses you need in a sheet and send the pose sheet plus the reference images, and use these as 2d anymation cycles and you compose on top of the scene with lanes, this focus all attention of the model to fidelity instead of background integration
avereveard··on Solving Factorio Quality
It's not about the challenge tbh i play rail worlds because I like trains and while it evens out long term the start is slower and I dont feel like having time based evolution is a fair or interesting. I do leave pollution based evolution tho. That feed into base design choices
avereveard··on Pi.dev: You Said No MCP
> new name

Swagger was the new old name for the concept

avereveard··on Pi.dev: You Said No MCP
Theres transport and context management. A cross agent status cache with semaphore over a testing harness driving a browser that can rewind and retry is much easier for agents to drive from mcp than selenium or whatever is fashionable these days. Didn't replace unit testing per se but to rca and fix it's a much better tool.
avereveard··on Solving Factorio Quality
I disable expa sion but also biters evolution. Without expansion and evolution biters are just the right amount of pressure for me for casual play without completely losing having to climb half of the game tech tree
avereveard··on When did Google get so weird?
This is such a 2024 take. Model will push back and tell you the knowledge gap they have, but people are just used to ask gooogle leading questions, which port badly to llm as it makes them defend the position instead of research data
avereveard··on Plan mode is dead
what worked for me is a frontend driving the agent, capturing every user message, every commit, every pull request, putting them in a graph (uses a frontend because I didn't want to load a coding agent with tools + responsibility of book keeping) and the agent get tools to search reason behind code changes and see the high quality user input underneath instead of the sloppy self written justifications
avereveard··on Ollaya – Ollama for open-source, Jev-style decision models
Calibrated probability across multi task with zero shot I guess. A reranker is single task and tuning it make it even more narrow. And I guess some piping to make multiclass efficient since you cannot mask logprob for independent questions in the same output space without throwing calibration away.
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