HNHacker News
TopNewBestAskShowJobs

bj-rn

1,926 karma · joined December 3, 2019

submissionscomments
bj-rn··on Kagi Ends Orion Browser Development for Linux, Will Open-Source It
Why not open-source all platforms?
bj-rn··on Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem
For a pure C# engine maybe check out https://www.stride3d.net. It's using Bepu for physics.
bj-rn··on Godot 4.6 Release: It's all about your flow
Did you check out Stride? https://www.stride3d.net
bj-rn··on Hacking a Toniebox
There is an OS alternative: https://github.com/MiczFlor/RPi-Jukebox-RFID

Built one for my niece. She liked it.

bj-rn··on High-Speed Face-Tracking for Dynamic Facial Projection Mapping
This (older) collab is pretty nice: https://www.vision.ict.e.titech.ac.jp/projects/WOW_TOKYO_AYA...
bj-rn··on WebGL Fluid Simulation
Spectral.js might also be interesting. It comes with a GLSL implementation of Kubelka-Munk and is MIT.

https://github.com/rvanwijnen/spectral.js

bj-rn··on Pigment Mixing into Digital Painting
There is also spectral.js which is MIT: https://github.com/rvanwijnen/spectral.js
bj-rn··on Shaderblocks: Block-based image editing
Maybe check out vvvv[1] and the VL.Fuse[2/3] library for realtime node based shader programming.

[1] https://visualprogramming.net

[2] https://www.thefuselab.io

[3] https://github.com/TheFuseLab/VL.Fuse

bj-rn··on Rust panics under the hood, and implementing them in .NET
Idk if it counts but there is VL, a node based visual programming language for .NET.

https://visualprogramming.net

https://thegraybook.vvvv.org/reference/getting-started/dotne...

bj-rn··on Documenting Dance: Keeping Score (2017)
made me think of https://motionbank.org
bj-rn··on Unlock Articles with Paywallskip
Maybe put it on codeberg.

https://codeberg.org

https://en.wikipedia.org/wiki/Codeberg

bj-rn··on What Is Generative Art? (2022)
Some nice examples:

https://vimeo.com/930568091

bj-rn··on What Is Generative Art? (2022)
There is a bunch of related "awesome lists" on github.

https://github.com/terkelg/awesome-creative-coding

https://github.com/kosmos/awesome-generative-art

https://github.com/cdr6934/awesome-generative-books

bj-rn··on Show HN: Volume rendering 3D data in Three.js and GLSL
> I know I can write shaders in ShaderToy, but then I won't be able to upload custom 3D texture files or add simple user controls.

Maybe check out https://cables.gl

bj-rn··on The Microsoft-Dilemma – Europe as a Software Colony – Full Documentary
There is SoftMaker Office from Germany. Never used it though.

https://www.softmaker.com/en

https://en.m.wikipedia.org/wiki/SoftMaker_Office

bj-rn··on Nintendo emulator 'Suyu' removed from Gitlab following DMCA request
Maybe they should use a service outside the land of the free like codeberg.org
bj-rn··on Suyu – Switch Emulator
"suyu, pronounced "sue-you" (wink wink) is the continuation of the world's most popular, open-source, Nintendo Switch emulator, yuzu."
bj-rn··on Vvvv – A hybrid visual/textual development environment
ok. will keep that in mind.
bj-rn··on Vvvv – A hybrid visual/textual development environment
https://en.wikipedia.org/wiki/Node_graph_architecture#Visual...
bj-rn··on Vvvv – A hybrid visual/textual development environment
Did you tour with them? We might have met, went to a few shows debugging some issues.
bj-rn··on Vvvv – A hybrid visual/textual development environment
vvvv event in 2008:

https://www.flickr.com/groups/node08/pool

similar vibe.

bj-rn··on Vvvv – A hybrid visual/textual development environment
It's a visual programming environment for .net (the current stable version is based on .net6 while newer previews use .net8). Visual in the sense that programs are represented as node graphs.[1] You can basically do what ever you could with C#. Using the VL.Fuse[2] library you can also visually program on the GPU. If stuff is missing you can reference just about any nuget package or add functionality using C# (CPU) [3] or HLSL (GPU)[4].

[1]https://en.wikipedia.org/wiki/Node_graph_architecture

[2]https://github.com/TheFuseLab/VL.Fuse

[3]https://thegraybook.vvvv.org/reference/extending/overview.ht...

[4]https://thegraybook.vvvv.org/reference/libraries/3d/shaders....

bj-rn··on Vvvv – A hybrid visual/textual development environment
One more: Vvvv gamma 5.0 – a visual programming environment for .Net - https://news.ycombinator.com/item?id=35633832 - April 2023
bj-rn··on Vvvv – A hybrid visual/textual development environment
> Or just the community it attracts?

The way it works seems to appeal to "artists" / "creatives". It's pretty simple to get a visual output fast and the always running (hot-reload) aspect makes it easy to iterate on things, tweak some parameter (size, speed, color) and directly see the outcome.

> normal industry projects

It's used quite a lot in the context of trade fairs, not only for touchscreen exhibits but also stage shows. Nice example: https://nsynk.de/work/mercedes-iaa15

There are also totally different kinds of projects/uses, they are just not that well documented. For example I know of a guy that programmed a feeding robot for a fish farm using vvvv.

> nobody famous

There is at least one "famous" user :)

https://refikanadol.com

If you have further questions feel free to join their matrix chat:

https://matrix.to/#/#vvvv:matrix.org

bj-rn··on Vvvv – A hybrid visual/textual development environment
I mentioned this aleady further down but check out: https://visualprogramming.net

It does a better job at explaining things.

bj-rn··on Vvvv – A hybrid visual/textual development environment
I started out at meso (~2005) and I worked for them for quite some time but I am not really one of the meso guys. tbh I landed there by chance at the recommendation of a friend while looking for a place to write my diploma thesis. at that time I had no idea whatsoever what they were doing and no relation at all to "digital arts" or "generative design".
bj-rn··on Vvvv – A hybrid visual/textual development environment
https://vvvv.org/documentation/meaningofvvvv
bj-rn··on Vvvv – A hybrid visual/textual development environment
> there was a period in computer arts around 2008 [...] vvvv including it's naming and otherwise opaqueness is a product of that period

actually vvvv is about 10 years older.

bj-rn··on Vvvv – A hybrid visual/textual development environment
Check https://visualprogramming.net instead. There are two versions of vvvv the old one called "beta" and the newer one (complete rewrite) called "gamma". vvvv.org is more focused on the old version.
bj-rn··on The killer app of Gemini Pro 1.5 is using video as an input
https://archive.is/tBYVK
Page 1 of 4Next →